Sprint One Retrospective
Development Practice
Published on February 15, 2021
After the first sprint of the Development Practice course, I decided to do a quick retrospective to see what I can improve in my approach to the course and increase what I gain from it.
Learned so far
I am glad I was able to learn something for every topic so far in the course. One negative I found was that the initial week covered topics, which I already know and practice at work every single day. Fortunately, we quickly moved away from them.
Troubles
The main problems I encountered during the course all steam from the amount of time needed to research and write the reflective blog posts. I have fallen behind on reading and practice plans outside of the course content. This has prompted me to come up with actions to try and mitigate it.
Actions
Firstly, I've decided to move my uncountable tabs with videos to watch and articles to read for game development that I am yet to go over into a list in Notion. This would reduce my cognitive load when I sit to work on the course and would ensure nothing is accidentally closed and lost as well as enable me to track my overall progress. Secondly, I want to continue to focus on identifying opportunities in the course activities (ideation sessions and challenges) to incorporate the skill improvements I want but don't have time to focus on outside of the course. This can be achieved by accounting those skills and goals into the ideation sessions and the final artefacts.
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