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Georgi Tsaklev

Programmer struggling with art

8 posts tagged with "dispositional"

Personal Case Study Video

Posted on May, 2021

Transcript (same as the text below) Intro Eight years ago when I travelled to Glasgow to study Software Engineering I wanted to go into the Games industry and make games for a living. However, the web…

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Development Practice Finale (plus retrospective)

Posted on April, 2021

An intro to Indie Game Development The Development Practice course was a great introduction to the Indie Game Development degree, letting me take another look into practices I have already adopted as…

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Sprint Three Retrospective

Posted on April, 2021

This time I opted for the Four Ls retrospective format. After five minutes I had some notes in each category. Liked Because I didn't achieve all of my goals during the first Rapid Ideation Session, I…

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Rapid Ideation Session 2 - Planning and Goals

Posted on March, 2021

Goals Similarly to the first Rapid Ideation Session, I started with defining the goals I would like to achieve. Theme The theme for this rapid ideation session is - our creations should be guided…

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Sprint Two Retrospective

Posted on March, 2021

The second sprint of the Development Practice course included the exciting first Rapid Ideation session. Since it took most of the sprint and I've already written a blog post about it, I decided to…

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Rapid Ideation Session 1 - Planning

Posted on February, 2021

Goals The first Rapid Ideation activity started with the reveal of the theme during the weekly webinar. I didn't want to start working before setting some objectives for the two weeks of ideation and…

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Sprint One Retrospective

Posted on February, 2021

After the first sprint of the Development Practice course, I decided to do a quick retrospective to see what I can improve in my approach to the course and increase what I gain from it. Learned so far…

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Remediation Challenge

Posted on February, 2021

The challenge for the second week of Development Practice was to select an initial artefact, go through an ideation session using the techniques discussed and modify the artefact. After a lot of…

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