14 posts tagged with "research"
Indie Startup (IGD740) - Essencebound
Posted on January, 2022About the project Brainstorming & initial research Initial project setup Camera Movement & navigation The Inventory System The Dialogue System Game progress & data storage Animation & Cutscenes UI…
Read full postLudum Dare 48 Deeper and Deeper
Posted on April, 2021Ludum Dare with IGD In this second game jam of the year, I had the opportunity to join another five students from my Development Practice course. I enjoyed working in a team after working by myself in…
Read full postReal WORKS - Creating a personal brand
Posted on April, 2021Branding Personal branding is the effort to market and differentiate oneself from the crowd (Khedher, 2014). The importance of the personal brand for indie game development is enormous and can be…
Read full postAgile Methodologies
Posted on April, 2021What is to be Agile Early in the Development Practice course, we looked at different development methods, and in particular the Agile methods. In my blog post I compared them and reflected on my…
Read full postCommunities of Practice
Posted on March, 2021Communities of practice are groups of people sharing a common concern or interest for something they do or are learning how to do better as they interact with each other (Wenger-Trayner and Wenger…
Read full postConducting Research
Posted on March, 2021Research Research is a topic covered in almost any university course because of how important it is for any successful product. A good product needs appropriate data to support the decision making…
Read full postVersion Control for Games
Posted on March, 2021Version Control is one of the most important aspects of development nowadays (Spinellis, 2005). People make mistakes and hardware is volatile, and these are only a couple of reasons why years of…
Read full postWeek of Reflection - Reflective Domains
Posted on February, 2021The topic of reflection is a recurring one in this course. Its value was made clear from the start and its importance for the success of each student's goals is reinforced every single week. Spark…
Read full postRapid Ideation Session 1 - Planning
Posted on February, 2021Goals The first Rapid Ideation activity started with the reveal of the theme during the weekly webinar. I didn't want to start working before setting some objectives for the two weeks of ideation and…
Read full postRapid Ideation and Prototyping
Posted on February, 2021From a theme to a fun experience Rapid Ideation techniques are common in many industries. They can take the form of Hackathons or, more commonly in the Game Development industry, Game Jams. The focus…
Read full postCreativity for everyday use
Posted on February, 2021To me, creativity is the ability to use knowledge and experience in new ways to solve different problems. This theory is explored by Tanya Krzywinska's video from week 2. She covers how human…
Read full postGobal Game Jam 2021 - Tonttu's Travels
Posted on February, 2021My first game jam Like many other participants, this was my very first game jam. I've participated in hackathons, but I've worked exclusively with programmers. I powered through my impostor's syndrome…
Read full postTime Management and Agile Development
Posted on January, 2021The first week of the Development Practice course we started looking at time management and how different development methods can be utilised to improve it. In this post, I will quickly cover the…
Read full postWelcome To My Game Development Blog
Posted on January, 2021Hi, I am Georgi Tsaklev, a Senior Software Engineer. I've recently started the MA Indie Game Development course at Falmouth University and I am going to be using this blog to record my journey through…
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