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Georgi Tsaklev

Programmer struggling with art

14 posts tagged with "research"

Indie Startup (IGD740) - Essencebound

Posted on January, 2022

About the project Brainstorming & initial research Initial project setup Camera Movement & navigation The Inventory System The Dialogue System Game progress & data storage Animation & Cutscenes UI…

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Ludum Dare 48 Deeper and Deeper

Posted on April, 2021

Ludum Dare with IGD In this second game jam of the year, I had the opportunity to join another five students from my Development Practice course. I enjoyed working in a team after working by myself in…

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Real WORKS - Creating a personal brand

Posted on April, 2021

Branding Personal branding is the effort to market and differentiate oneself from the crowd (Khedher, 2014). The importance of the personal brand for indie game development is enormous and can be…

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Agile Methodologies

Posted on April, 2021

What is to be Agile Early in the Development Practice course, we looked at different development methods, and in particular the Agile methods. In my blog post I compared them and reflected on my…

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Communities of Practice

Posted on March, 2021

Communities of practice are groups of people sharing a common concern or interest for something they do or are learning how to do better as they interact with each other (Wenger-Trayner and Wenger…

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Conducting Research

Posted on March, 2021

Research Research is a topic covered in almost any university course because of how important it is for any successful product. A good product needs appropriate data to support the decision making…

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Version Control for Games

Posted on March, 2021

Version Control is one of the most important aspects of development nowadays (Spinellis, 2005). People make mistakes and hardware is volatile, and these are only a couple of reasons why years of…

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Week of Reflection - Reflective Domains

Posted on February, 2021

The topic of reflection is a recurring one in this course. Its value was made clear from the start and its importance for the success of each student's goals is reinforced every single week. Spark…

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Rapid Ideation Session 1 - Planning

Posted on February, 2021

Goals The first Rapid Ideation activity started with the reveal of the theme during the weekly webinar. I didn't want to start working before setting some objectives for the two weeks of ideation and…

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Rapid Ideation and Prototyping

Posted on February, 2021

From a theme to a fun experience Rapid Ideation techniques are common in many industries. They can take the form of Hackathons or, more commonly in the Game Development industry, Game Jams. The focus…

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Creativity for everyday use

Posted on February, 2021

To me, creativity is the ability to use knowledge and experience in new ways to solve different problems. This theory is explored by Tanya Krzywinska's video from week 2. She covers how human…

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Gobal Game Jam 2021 - Tonttu's Travels

Posted on February, 2021

My first game jam Like many other participants, this was my very first game jam. I've participated in hackathons, but I've worked exclusively with programmers. I powered through my impostor's syndrome…

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Time Management and Agile Development

Posted on January, 2021

The first week of the Development Practice course we started looking at time management and how different development methods can be utilised to improve it. In this post, I will quickly cover the…

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Welcome To My Game Development Blog

Posted on January, 2021

Hi, I am Georgi Tsaklev, a Senior Software Engineer. I've recently started the MA Indie Game Development course at Falmouth University and I am going to be using this blog to record my journey through…

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